AbyssLib 1.301
あびす謹製ノベルゲームフレームワークライブラリ
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GetBGMVolume() const =0 | ISoundManager | [pure virtual] |
GetDefaultBGMVolume() const =0 | ISoundManager | [pure virtual] |
GetDefaultSEVolume() const =0 | ISoundManager | [pure virtual] |
GetDefaultVoiceVolume() const =0 | ISoundManager | [pure virtual] |
GetSEVolume() const =0 | ISoundManager | [pure virtual] |
GetVoiceVolume() const =0 | ISoundManager | [pure virtual] |
IsBasedOnDefaultBGMVolume() const =0 | ISoundManager | [pure virtual] |
IsBasedOnDefaultSEVolume() const =0 | ISoundManager | [pure virtual] |
IsBasedOnDefaultVoiceVolume() const =0 | ISoundManager | [pure virtual] |
IsUsedBGM(const char *FileName) const =0 | ISoundManager | [pure virtual] |
IsUsedSE(const char *FileName) const =0 | ISoundManager | [pure virtual] |
IsUsedVoice(const char *FileName) const =0 | ISoundManager | [pure virtual] |
LoadSE(const char *FileName)=0 | ISoundManager | [pure virtual] |
LoadVoice(const char *FileName)=0 | ISoundManager | [pure virtual] |
PlayBGM(const char *FileName)=0 | ISoundManager | [pure virtual] |
PlayOnceBGM(const char *FileName)=0 | ISoundManager | [pure virtual] |
PlaySE(const char *FileName)=0 | ISoundManager | [pure virtual] |
PlayVoice(const char *FileName)=0 | ISoundManager | [pure virtual] |
SetBGMVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetBGMVolumeIM(long Volume)=0 | ISoundManager | [pure virtual] |
SetDefaultBGMVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetDefaultSEVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetDefaultVoiceVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetSEVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetSEVolumeIM(long Volume)=0 | ISoundManager | [pure virtual] |
SetVoiceVolume(long Volume)=0 | ISoundManager | [pure virtual] |
SetVoiceVolumeIM(long Volume)=0 | ISoundManager | [pure virtual] |
StopAllSE()=0 | ISoundManager | [pure virtual] |
StopAllVoice()=0 | ISoundManager | [pure virtual] |
StopBGM()=0 | ISoundManager | [pure virtual] |
StopSE(const char *FileName)=0 | ISoundManager | [pure virtual] |
StopVoice(const char *FileName)=0 | ISoundManager | [pure virtual] |
UnloadAllSE()=0 | ISoundManager | [pure virtual] |
UnloadAllVoice()=0 | ISoundManager | [pure virtual] |
UnloadSE(const char *FileName)=0 | ISoundManager | [pure virtual] |
UnloadVoice(const char *FileName)=0 | ISoundManager | [pure virtual] |