AbyssLib 1.301
あびす謹製ノベルゲームフレームワークライブラリ
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BaseIOStream() | BaseIOStream | |
Close() | BaseIOStream | [virtual] |
IsOpened() | BaseIOStream | [virtual] |
LoadButton(Button *Data) | BaseIOStream | [virtual] |
LoadChar(char *Data) | BaseIOStream | [virtual] |
LoadDrawTask(DrawTask *Data) | BaseIOStream | [virtual] |
LoadEffectParam(EffectParam *Data) | BaseIOStream | [virtual] |
LoadExpression(Expression *Data) | BaseIOStream | [virtual] |
LoadNum(int *Data) | BaseIOStream | [virtual] |
LoadPrimitive(void *Data, unsigned int Size) | BaseIOStream | [virtual] |
LoadRecord(Record *Data) | BaseIOStream | [virtual] |
LoadSprite(Sprite *Data) | BaseIOStream | [virtual] |
LoadStringM(mystr *Data) | BaseIOStream | [virtual] |
LoadStringVM(vector_mystr *Data) | BaseIOStream | [virtual] |
LoadTextTokenSection(TextTokenSection *Data) | BaseIOStream | [virtual] |
LoadUpdateParam(UpdateParam *Data) | BaseIOStream | [virtual] |
Open(const char *FileName, const char *Mode) | BaseIOStream | [virtual] |
SaveButton(const Button &Data) | BaseIOStream | [virtual] |
SaveChar(const char *Data) | BaseIOStream | [virtual] |
SaveDrawTask(const DrawTask &Data) | BaseIOStream | [virtual] |
SaveEffectParam(const EffectParam &Data) | BaseIOStream | [virtual] |
SaveExpression(const Expression &Data) | BaseIOStream | [virtual] |
SaveNum(int Data) | BaseIOStream | [virtual] |
SavePrimitive(const void *Data, unsigned int Size) | BaseIOStream | [virtual] |
SaveRecord(const Record &Data) | BaseIOStream | [virtual] |
SaveSprite(const Sprite &Data) | BaseIOStream | [virtual] |
SaveStringM(const mystr &Data) | BaseIOStream | [virtual] |
SaveStringVM(const vector_mystr &Data) | BaseIOStream | [virtual] |
SaveTextTokenSection(const TextTokenSection &Data) | BaseIOStream | [virtual] |
SaveUpdateParam(const UpdateParam &Data) | BaseIOStream | [virtual] |
~BaseIOStream() | BaseIOStream | |
~IIOStream() | IIOStream | [inline] |