AbyssLib 1.301
あびす謹製ノベルゲームフレームワークライブラリ
|
AddBlt(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
AddBltFast(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
Blt(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
BltFast(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
Clear() | DMAccessor | [virtual] |
DMAccessor() | DMAccessor | [inline] |
DrawBorderRect(RECT Rect, COLORREF Color, BYTE a, unsigned int Border, COLORREF BorderColor) | DMAccessor | [virtual] |
DrawFreeText(const TextTokenSection &Text, int x, int y, BYTE a) | DMAccessor | [virtual] |
DrawFreeText(const TextTokenSection &Text, int x, int y, BYTE a, COLORREF Color) | DMAccessor | [virtual] |
DrawFreeText(const char *Text, int x, int y, BYTE a, const char *Font, unsigned int Size, COLORREF Color, bool IsBold, bool IsItalic) | DMAccessor | [virtual] |
DrawRect(RECT Rect, COLORREF Color, BYTE a) | DMAccessor | [virtual] |
GetPresentClearColor() | DMAccessor | [virtual] |
SetParent(INovelEngine *Parent) | DMAccessor | |
SetPresentClearColor(COLORREF Color) | DMAccessor | [virtual] |
SubBlt(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
SubBltFast(const char *FileName, int x, int y, BYTE a, RECT SrcRect) | DMAccessor | [virtual] |
UpdateClearColor() | DMAccessor | [virtual] |